![]() ![]() Numerous well-used add-ons exist, including additional campaigns and additional multiplayer eras which add new races, factions and species to the game. The game's community is constantly expanding upon it, by improving its mainline spec, and by developing user-made content. Notable for introducing Medieval Stasis enforcement on far-future Wesnoth via an Class 1 or Class 2 on the scale. Under the Burning Suns, in which you must lead a group of elves not quite like the usual variety from their desert home to a new island, slaying evil undead, orcs, dwarves or trolls (pick one), and eventually aliens along the way.An example of Gray and Gray Morality, at least near the middle. Again, does Exactly What It Says on the Tin. Descent into Darkness, in which you play a junior Necromancer Anti-Hero, who gradually ruins his entire life through the course of the campaign through his own arrogance.Northern Rebirth, in which a group of former slaves form La Résistance, and overthrow their former masters, creating a new power in the world, the Northern Alliance.The Rise of Wesnoth, a prequel campaign detailing how the titular country was formed. ![]() By the time the player wins, the princess, who they have turned to their side during the course of the campaign, assumes the throne instead, eventually marrying him after being told they're Not Blood Related. It turns out that, in fact, he isn't the prince at all, but someone groomed as his replacement, after the original died as a baby. An exiled prince joins with a group of rebels to overthrow his corrupt aunt, the queen. Heir To The Throne, the original campaign around which the game was first designed.You also have a choice in scenario 5, whether to ally with the elves or the bandits. You play as a young knight appointed to lead the South Guard and eventually fight bandits, ally with elves and fight undead (and necromancers). The South Guard, a campaign that serves as an "introduction" to Wesnoth.Drakes: Composed of drakes, a race of large semi-anthropomorphic quasi-dragons, and Saurians, a race of lizardmen.Ī few of the game's more major mainline campaigns are the following:.Undead: Composed of Undead entities ( duh), such as skeletons, ghouls, spirits, and zombies, along with bats and humans who delve into dark arts of necromancy.Northerners: Composed of orcs, goblins, trolls, and nagas.Loyalists: Composed of human soldiers from the Kingdom of Wesnoth, and mermen.Knalgan Alliance: Composed of dwarves, human outlaws, and gryphons.Rebels: Composed of elves, human magi, mermen, and Woses (walking trees).Wesnoth's main multiplayer "era" features the following major playable factions: The game's setting is traditional High Fantasy, heavily Tolkien-inspired, by the admission of the dev team. It differs from them notably by having a large luck-based component, and by being extremely well balanced. It was designed to feel a lot like a console-style Tactical RPG (such as Master of Monsters and Langrisser), but while taking advantage of the PC's inherent user interface advantages. ![]() shipped with the version available for download) and user-made, available from the add-on server, giving it impressive replay value for a freeware game. Apart from that, there are lots of single player campaigns, both 'mainline' (i.e. Wesnoth has a large and active multiplayer community, including a competitive ladder, with skirmishes or custom-made scenarios being the main multiplayer game types. It boasts heavy community development, being almost entirely developed by people who are essentially just dedicated fans. The Battle for Wesnoth is a free, open-source Turn-Based Strategy computer game, available here.
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